
In this installment of our Tip of the Week series on how to Work in a 3D Space our resident expert and Professional Product Manager, Lilly Vogelesang, will explain how to Enable 3D and 3D Camera Moves in Animate Pro and Harmony.
This week’s video is in two parts. Part 1 is 9:30 in length and Part 2 is 8:30 minutes long.
In part 1 Lilly talks about rotating 2D layers in a 3D space. She demonstrates this by creating a building and adding a layer as a wall of the building. Next, she shows how to move elements in increments. After this a second wall layer is created by using the duplicate selected layer menu option. In order to position the new wall layer correctly in the building Lilly rotates the layer by enabling the 3D Transformation layer property. Lilly then shows rotating the layer on the y-axis using Quaternion or Euler angles. She then talks about repositioning the wall in space using the Perspective view as a guide. The second wall is then duplicated to create a third wall layer and then repositioned. Once all four wall layers are created and positioned correctly to form the sides of the building, Lilly demonstrates adding a roof to the structure by using the duplicate selected layer option. The roof is then positioned using the Perspective View as a guide.
PART1
PART2
The process continues in Part 2 with adding a floor layer. Once this is done Lilly continues by adding a peg in the Network View to control the entire group. Renaming the peg to Building-Peg and connecting the peg to all of the elements which make up the building is shown. Lilly then shows how to enable 3D on the Building-Peg to move the entire group in 3D. Adding a composite to the building group. She then continues by selecting the Building-Peg, Layers and Composite and to create a group.
At this point Lilly shows how to place building’s rotate point in the correct location. Next, she demonstrates how to integrate the building into a scene and also how to duplicate the entire building and position the new building in the scene. Next , viewing all of the buildings in the Perspective view to show the 3D aspect is demonstrated. Lilly continues by explaining how to animate the camera and integrate the multiplane effect and she shows how to set the ground plane and extend it in the scene. At this point in the video Lilly talks about viewing the 2D camera move in a 3D space, enabling a 3D camera move and setting up a typical Establishing Shot. Lilly concludes the video with a word about distortion when looking outside of the Camera view.
More Animation Resources from Toon Boom
When you have watched our latest Tips of the Week, we have much more for you to learn about. Make use of these great animation resources to become the very best.
Visit our Toon Boom Tips Channel on YouTube and watch all of the Tips of the Week.
Become a better animator by visiting our Toon Boom Professional Animating Resources:
- Producing a 3DStereoscopic Project – Turn your project into a 3D Stereoscopic animation. Instructions and material.
- Templates – Professional-quality templates for Animate, Animate Pro and Harmony, everything from Sunrises to Particle Effects.
- Video Tutorials – Expert animation tutorials to help you begin and then progress to the highest level of animation expertise.
- Community Video Tutorials - These in-depth animation tutorials are created by some of Toon Boom’s industry power users.
- Visit our User Forums - We answer your questions. Work with other users and our experts to get answers to your animation and storyboarding questions.
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